League of Legends’
next big content patch is 8.15, introducing the freshly-reworked Akali. The
Rogue Assassin has a suite of new spells, as well as a new model, VO, and an
update to every last one of her skins.
If you thought she was a threat before, the
new Akali is about to be deadlier than ever. She’s more mobile, for one thing,
but also far, far stealthier – the jewel in her crown is the all-new Twilight
Shroud, which makes her entirely untargetable. Even turrets won’t be able to
damage Akali while she’s hiding in the smoke.
Elsewhere, there are changes to Irelia and
Fizz, the latter of whom is receiving plenty of attention to his ultimate.
There are changes to marksmen items and support items, as well as some lovely
new Pool Party skins for Gangplank, Caitlyn, and Zoe, helping you celebrate the
summer in style. If you’ve missed out in previous years, Riot has a bunch of
new chromas available for older Pool Party skins, too. Have a look below for
all the information we’ve got, straight from the PBE.
LOL PATCH 8.15 RELEASE DATE AND
DOWNTIME
We don’t know the
exact release date for patch 8.15 yet, but the schedule is bi-weekly so expect
it on Wednesday, August 1. We’ll update when Riot do, but keep an eye on
the server maintenance page for the latest updates.
LOL PATCH 8.15 BALANCE CHANGES
That out of the way, let’s start with the
really important bit, shall we? What you need to remember is that stuff on the
PBE like this is neither guaranteed to happen, nor to be in the next patch even
if it does. This is what the folks over at Riot are thinking about doing. We’ve
got the numbers on what’s changing, and a general guideline on which way each
champion, item, mastery, summoner spell or rune is moving.
Stats:
·
Base HP: 550
·
HP Per Level: 85
·
Energy: 200
·
HP Regen: 0.7
·
HP Regen Growth: 0.1
·
Base MR: 32
·
MR Per Level: 1.25
·
Base AD: 64.4
·
AD per level: 3.3
·
Base Armor: 23
·
Armor Growth: ~
·
Attack Speed: 0.625
·
Attack Speed Growth: 3.2
·
Base Move Speed: 345
·
Attack Range: 125
Assassin’s Mark (P):
·
Dealing spell damage to a champion reveals an energy ring around
them.
·
When Akali crosses the ring, she extends her kama and empowers
it. Her next attack has doubled range, deals [39-180 based on level] (+90%
bAD)(+70% AP) bonus magic damage, and restores [10 – 30 based on level] energy.
Five Point Strike (Q):
·
Cooldown: 1.5s
·
Cost: 100/95/90/85/80 energy
·
Slings kunai in an arc, dealing 25/50/75/100/125 (+ 130%
tAD)(+50% AP) magic damage. Enemies at the tip are briefly slowed.
·
If cast near full energy, Akali also heals for [5-20 based on
level] (+ 80% tAD) (+ 20% AP).
·
At rank 5, deals an extra (+ 65% tAD)(+25% AP) damage to minions
and monsters.
Twilight Shroud (W):
·
Cooldown: 17/15.5/14/12.5/11
·
Cost: None (restores 40/50/60/70/80 energy)
·
Drops a smoke bomb, unleashing a spreading cover of smoke that
obscures Akali from enemy vision and grants her 20/25/30/35/40% movement speed.
·
Twilight Shroud lasts 5/5.5/6/6.5/7 seconds. Entering or exiting
obscured extends Shroud’s duration by 0.5 second, up to 8 seconds.
·
While obscured, Akali is stealthed and cannot be selected by
hostile spells or attacks, including by towers, even if revealed.
o Twilight Shroud’s
cooldown starts once the cloud disappears.
o The cloud’s remaining
duration is shown around the icon on the ability bar.
Shuriken Flip (E):
·
Cooldown: 16/14.5/13/11.5/10s
·
Cost: 30 energy
·
Flip backward and fire a shuriken forward, dealing
60/90/120/150/180 (+70% bAD) physical damage and marking the first enemy or
smoke cloud hit.
·
Re-cast: Dash to the marked target, dealing the same damage.
Perfect Execution (R):
·
Cooldown: 120s/100/80
·
Cost: None
·
Two dashes: The first vaults over enemies, stunning for 0.5
seconds and dealing 120/180/240 (+50% bAD) physical damage.
·
The second is a piercing thrust that executes, dealing
120/180/240 (+30% AP) to 300/450/600 (90% AP) magic damage based on missing
health.
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